VertexLitGeneric
{
	$basetexture	"models\weapons\awp_csgo_newport\awp"
	"$phong" "1"
	"$phongboost" "2"
	"$phongalbedoboost" "1"
	"$phongfresnelranges" "[.1 .1 .1]"
//	"$phongexponent" 12
	$phongexponenttexture	"models\weapons\awp_csgo_newport\awp_exponent"
	"$basemapalphaphongmask" "1"
//	"$envmap" "env_cubemap"
//	"$envmapfresnel" "1"
//	"$envmaptint" 		"[10 10 10]"
	"$phongalbedotint" "1"
	"$phongdisablehalflambert" "1"
	"$halflambert" "0"
}